This section defines the rules that will govern The Tech Challenge 2014. The section is divided into Five (5) categories: Device Design, Device Performance, Reset Rule, Safety Requirements and Spirit of the Challenge. The rules are available at the link below.
Note: As The Tech Challenge progresses, participating teams and The Tech staff may discover issues requiring updates to the guidelines. Any changes will be posted on The Tech Challenge website and registered teams will be notified by email regarding significant changes. All posted changes will be identified with the date next to the update. Please check the website often for important updates.
Click here for rules. (Changes appear in red.)
1. During device testing, the first priority is safety. The judges have full authority to stop any activity they view as unsafe. Teams are expected to handle and operate their devices safely. The judges’ word is final on any safety related issues.
Spirit of the Challenge
The Tech Challenge organizers have always emphasized to the design teams the importance of developing design solutions which would be practical in real life. For example, TTC test rigs almost always involve small scale replication of large scale, real world conditions. The design teams should understand this scale difference, and they should attempt to develop designs which could be scaled up from TTC scale to full, real life scale. This scale-up ability would permit the team’s basic approach to make an effective contribution in real world situations. Tech Challenge entries which have this scale-up ability are said to have met “The Spirit of the Challenge.”
Compliance with “The Spirit of the Challenge” is an important factor influencing the judges’ assessment (and scoring) of TTC designs. Prior to event day, the judges are briefed by The Tech staff and, amongst other things, the judges are encouraged to ask the teams about the real life practicality of their designs. Teams should expect the judges to press them on this issue and the teams will be asked questions such as “How would your design work in real life?” A good explanation of how their design approach is compatible with “The Spirit of the Challenge” will have a very positive influence on the team’s score.